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hi

I extract some wav files form a fsb file but they’re not working,this files inclube voices of a game demo(Timeshift),play them with the Mplayers can not be identified,it said the file may be damaged or wrong format…

but some fsb files of this game demo are fine,and some have problems too,for example,some fsb file inclube musics,and the extracted music is noisy when playing…

it looks as if the fsb files inclube only wav files will be fine…but if it also inclube other types of file will have problems(some files with the "wa" “w” extension or no extension)…

i extract files using "fsbext" and "EkszBox",and when i imported them to "Audacity",i just got some noisy sounds….

why i have these problems?can it be fixed?the file i need is in "TimeShift Demo\sounds\pc\en\vo_lev_sam.fsb",is the voice of the "beta suit"…please help…thx

my english is just so so,i’m not sure if i’ve explained clearly…so sorry,please hlp,thx again…

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It’s likely that they’ve been encrypted, although I’m not sure if the extract would work it all if they were encrypted.

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[quote="Dogbert":3jrcgule]It’s likely that they’ve been encrypted, although I’m not sure if the extract would work it all if they were encrypted.[/quote:3jrcgule]

it there an software more professionally can extract or convert them well?or some way to fix the wav files?

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The files extracted are already perfects, you don’t hear them because they use the Xbox adpcm codec.
Was enough to use the -a option of fsbext to have the resulted wav files extracted with a RIFF header for playing them more easily with the relative codec or just with xbadpdec or the in_xbadcm plugin.

The partial or absent extension in some files is caused by the FSB archives which have the filenames truncated to a certain size (depending by the version of the archive).

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