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Is there a way to get the byte offset of an event within a sound bank, either in code or from the fdp file? Right now my streaming code can only handle playing the first event in an fsb, because i only know where the beginning of the fsb is, i don’t have the offsets of the events within the fsb.

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Hm no, the low level API doesnt even give you that information.

If you overrode the file callbacks, you would get a seek callback to the position inside the fsb when you get the event.

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