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[code:2qm36d8v]

7/11/07 4.11.01

  • Fixed a bug where projects saved or built with Designer 4.11.00 could have
    DSP effects disabled due to incorrect flags

6/11/07 4.11.00

  • Added the BuildFiles macro for pre- and post-build commands (gives a list of
    all output files for this build)
  • Added " = <actual value>" to the end of the Index field in the Reverbs
    section of the programmer report
  • Added "Numerical index" fields to the Groups and Categories sections of the
    programmer report (same as the Index fields, but constant names are replaced
    by actual values)
  • Added a "Spawn intensity randomization" Event property. The event spawn
    intensity is randomized based on this value when the event is started.
  • Added a Message Log window which keeps a log of all status, warning and error
    messages for the current Designer session. This window can be shown/hidden
    with the View->Message Log menu entry.
  • Added pre- and post-save commands. These can be used for source control
    management and file pre- or post-processing. All the macros available to
    build commands are also available to pre- and post-save commands.

  • Fixed a crash when multi-selecting wavebanks and changing the bank type to
    "Load into memory"

  • Fixed crash when changing platform on newly-created project
  • Fixed a bug where sound definition entry weights were not updated properly
    when the values were changed with the slider
  • Fixed a crash when closing a project while a sound def is playing
  • Fixed build command output getting skipped on Mac OS
  • Disabled the Occlusion effect for 2D events (it’s not supported for 2D)
  • Fixed crashes when copying or cutting effects or layers
  • Fixed the Clean and Rebuild commands to look in the .fsbcache directory

  • The pre- and post-build command progress dialog now limits the displayed
    command line to a maximum of 100 characters

  • Various message boxes’ default button has changed from "No" to "Yes" for
    greater consistency
  • Removed the "No files to clean" message from the Clean and Rebuild commands
  • .FEV file format updated! FMOD Designer 4.11.00 requires FMOD version 4.11.00,
    4.10.00, 4.08.10 or higher.
  • Removed the "No files to clean" message from the Clean and Rebuild commands

[/code:2qm36d8v]

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My Help->About says I’m running 4.11.1. I am assuming this is the same version.

This version of the Designer is storing relative path data with the filename when adding WAV files to a bank. If I try to "play" the sound (in the designer) it doesn’t play and the file is highlighted red. If I exit the designer and edit the project file and remove the relative path the all is OK. I can go back into the designer and the sounds will play and be added to the build.

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[quote="Van":36wu5hz1]My Help->About says I’m running 4.11.1. I am assuming this is the same version.

This version of the Designer is storing relative path data with the filename when adding WAV files to a bank. If I try to "play" the sound (in the designer) it doesn’t play and the file is highlighted red. If I exit the designer and edit the project file and remove the relative path the all is OK. I can go back into the designer and the sounds will play and be added to the build.[/quote:36wu5hz1]

Hi,
I haven’t been able to reproduce this issue. I need more information, can you please send the FDP that is exhibiting the problem and the exact sequence of steps to reproduce it to support@fmod.org ?

Thanks,
Ben

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[quote="ben":l82uwzmi]
Hi,
I haven’t been able to reproduce this issue. I need more information, can you please send the FDP that is exhibiting the problem and the exact sequence of steps to reproduce it to support@fmod.org ?

Thanks,
Ben[/quote:l82uwzmi]

Email sent.

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[quote="Van":kds10xwy]
Email sent.[/quote:kds10xwy]

Thanks, that was what I needed. The issue is now fixed; the fix will be in the next release of Designer.

Ben

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