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[code:1sgz6uju]

14/12/07 4.11.02 – Development release update

  • Added "defaultDecodeBufferSize" for streams to FMOD_ADVANCEDSETTINGS.
  • Added new FMOD_MEMORY_TYPE, FMOD_MEMORY_PERSISTENT to indicate persistent
    memory allocations which are freed when System::release() is called.

  • Fixed setting the volume of a channel to 0 then back to something non 0 while
    it was being played ‘paused’, causing start of sound to be chopped off, but
    only when using FMOD_INIT_VOL0_BECOMES_VIRTUAL.

  • Fixed FSB subsound streams not ending when being played.
  • Fixed Channel::getPosition on a stream getting confused to whether it was
    looping or not if Sound::setMode was called after System::playSound.
  • Fixed 3d reverb not updating environment when a Reverb3D::release was called.
  • Linux – Fixed stuttering in ALSA recording.
  • Event API – Removed spurious use of new operator.
  • Event API – Resolved inconsistencies surrounding EventSystem::setMediaPath.
    NOTE: Media path now requires a trailing slash/backslash as
    appropriate!

  • Event API – EventSystem::setMediaPath has been changed to expect a path that
    contains a trailing slash/backslash as appropriate. Failure to
    include this trailing seperator char will result in numerous
    FMOD_ERR_FILE_NOTFOUND errors
    [/code:1sgz6uju]

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