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I was curious if it is feasible to use FSB files, but not use any of the event functionality, so they’d be more like glorified packages of sounds instead of for setting up events.

If so, whats the proper way to reference the specific sound inside each fsb, or is it doable to place 1 sound in 1 FSB and able to play that FSB just like a normal sound

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Man, I always post, then I find out the information I needed :p

I figured it out, by looking at the fsb example and the FMOD Sample Bank tool!

Awesome :)

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Yep, this tool came before FMOD Designer and designer just calls fsbanklib internally to build the banks :)

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