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Hi

If i change (ingame) the 3d min/max distance of an event and steal it then i notice that the new event keep theses values.

Is it possible to get an event with default values (these defined in the fev file) ?

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To get the default values of an event you can specify FMOD_EVENT_INFOONLY as the mode for getEvent(). You can then use Event::getProperty() to get the default information you require.

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Thank you Mathew. 😀

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