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(EventSystem::getNumReverbPresets)

does anyone know why this would happen only in ps3?
am I forgetting to do something? //likely
PC & XBOX360 seem to be fine.

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//after the event system has been initialized …

int total_reverbs = 0;
fmod_result = fmod_event_system->getNumReverbPresets(&total_reverbs);

//…at this point fmod_result is equal to FMOD_ERR_INITIALIZATION when //running in PS3

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well, the problem was that the .self that the FMOD_PS3_EXTRADRIVERDATA structure needs to properly init the event system using the ps3’s SPU were somehow removed from their directory. rebuilding and adding those files fixed the problem.

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