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For the past couple of weeks, my engine has been experiencing drastic slowdowns on certain machines (usually Windows 9x ones). I’ve spent about 2 days trying to track down the problem, and all my checking shows that it’s not in my actual engine. My testers report getting 100% cpu usage before my engine even starts up… the only thing I can think of that could do this, is FMod. I’m using the pre-release DLL you had me try, is there anything you could think of that would cause FMod to eat up cpu time?

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I figured as much, thanks. :)

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