14/03/08 4.13.05 – Development release update

  • PS3 – Added FMOD_INIT_PS3_PREFERDTS init flag to prefer DTS over Dolby Digital
    if both are supported.
  • Add multichannel support for FSB MP2.
  • PS3 – Added FMOD_INIT_PS3_FORCE2CHLPCM init flag to force PS3 system output to
    2 channel LPCM.
  • Event API – Added "RoughSequence" event to example project
  • Event API – Added support for sound instance "Autopitch parameter" property

  • Fixed memory corruption in DSPChorus when the number of input channels is
    greater than the number of channels being output by the system.

  • Fixed voices gradually going virtual over time.
  • Fix crackling noise with small volume changes.
  • Fix unimportant virtual voices not ending at the right time and then starting
    later when they should in fact have stopped long before that time.
  • Fixed crash when using plugins version of FMODEx with certain output modes.
  • Fixed certain codec plugins crashing on load.
  • Mac – fixed useplugins example Makefile to correctly link with plugins dylib.
  • FSBankEx – fix very small sounds coming out almost silent, or as clicks, with
    mp2/mp3 encoding.
  • PS3 – FIxed distortion when rapidly updating DSP SFX Reverb parameters.

  • Event API – Fixed music system handling of empty segments

  • Event API – Fixed network tweaking of category volume/pitch
  • Event API – Fixed sound definition play modes sometimes not working
  • Event API – Fixed rare silent sounds when primary parameter moved very quickly

  • FSBankEx – give the option to turn off the mp2/mp3 seamless loop encoder for
    one shot sounds.

  • When using FMOD_CREATESOUNDEXINFO, specifying a suggestedsoundtype of
    FMOD_SOUND_TYPE_MPEG will now load any tag data which will also
    allow loading of MPEG files with more than 4k of tags at the file start.
  • .FEV file format updated! FMOD Designer 4.13.05 requires FMOD version 4.13.05,
    4.12.05 or higher.

This thread is for discussion / bugreports for the current release.
Download the current release from the front page at http://www.fmod.org

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