I need to use a timer that increments 1ms at a time but stays in sync with FMOD’s Stream_GetTime.
I’ve tried firing a high res timer off at the same time as the stream starts playing although it’s time is always behind FMOD.
I’d rather just use the FMOD Time although it doesn’t seem to be accurate to 1Ms.
Anyone know how to get around that?
- kimb asked 15 years ago
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