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Hi there,

I’ve been using 3d sound in FMOD for the game im making and now want to add a flanging effect on all sounds when the player gets hit.

I’ve initialised and added the DSP just like in the example code but it does not seem to work.

Anyone had any luck in adding dsp effects to 3d sound systems?

Cheers,

Tom

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Sorry guys,

Just answered my own question:

If I load the sounds in software mode, rather than leaving it as default, then the effects work.

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