Hi, as a test, I’ve tried to play 2048 events (all the same though), and it fails on number 2048. EventSystem::getEvent() returns FMOD_OK, but the event it returns is 0x0000000, and anything I try to do with that handle returns (understandably) this: FMOD_ERR_INVALID_HANDLE.

Is there anything I should be looking out for? Note, I tried playing all 2048 in the same frame :)

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