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Hi guys,

Simple question, hope it’s not too obvious.
Our game is packed into one package, including data and binaries.
We’re reaching a phase where we want to distribute the game to outside testers, and I’m wondering if we’re violating the FMOD license agreement if we pack the fmod dll into our package.

That is, the dll won’t be visible to the end user if they browse the directory where our game is located.

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We don’t like it if people hide our dll, its the main way we and people can tell you’re using a free product.
There is no specific agreement that says you can’t do it though.

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