5/06/08 4.16.00 – Stable release
- Added FMOD_INIT_SOFTWARE_REVERB_ON_FX flag so reverbs will connect to the
channel DSP head instead of the sound source, so reverb will apply after
all other connected effects.
Wii – Improve loading time of sound banks by 200% (may need to rebuild fsbs).
Fix calling setMute on master channelgroup not muting newly played channels.
Removed a stall on a nonblocking stream when setting a subsound sentence.
FSBankEx – Fix -s (disable seektables), add -t (dont interleave), make gui
remember quality setting.
- FSBankEx – PCM data is now written out as big-endian format if platform selected
is PS3. The allows FMOD_OPENMEMORY_POINT to be used properly.
This thread is for discussion / bugreports for the current release.
Download the current release from the front page at http://www.fmod.org
Since this thread is for bugreports: As reported in [url=http://www.fmod.org/forum/viewtopic.php?t=10254:22ybs4ne]this topic[/url:22ybs4ne], the latest version of FMOD is incapable of loading MOD/S3M/XM/IT/MIDI files without crashing. You can test this by trying to load one with the dsppluginviewer example.
- havsol answered 8 years ago
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