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[code:2j9zhv4z]

18/07/08 4.17.06 – Development release update

  • Event API – Added the MusicSystem::getInfo function (currently only starving
    state is reported)
  • Event API – Added the EventProject::stopAllEvents function
  • Event API – Enabled memory usage reporting via EventSystem::getInfo and
    Event::getInfo in logging/debug builds only.

  • Fix FSB encryption showing key in encrypted file.

  • Fix mp2 files with emphasis/error correction bit turned on returning
    FMOD_ERR_FORMAT, issue introduced in 4.17.02.

  • Event API – Fixed freeEventData sometimes always returning FMOD_ERR_NOTREADY

  • PS3 – Fixed stream stutter when a non-blocking stream is started in some
    circumstances.

  • Wii – Fixed FMOD_File_SetDiskBusy(1) never returning while the disk is
    ejected when a stream is playing.

[/code:2j9zhv4z]

This thread is for discussion / bugreports for the current release.
Download the current release from the front page at http://www.fmod.org

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I’ve just updated from 4.15.00 and getting weird crashed when loading second project. Seems like a memory overwrite, since the call stack goes pretty wild.

On it’s own, both projects load, but when trying to load one after another (order doesn’t matter), things go nuts – getting a integer division by zero exception.

I did use latest designer and rebuilt both projects but this did not help. If reverted to 4.15.00 things work properly.

Any ideas?

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Are you passing in a memory block to fmod. If so try disabling it. I just found an issue with our new dlmalloc based allocator that meant it wasnt sharing the memory pools across different windows dlls.

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yup, we are using fixed memory block. will try it later today.

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Like you said, disabling memory pool fixed the problem.

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Cool, we’ll probably be doing a new version today to fix the problem.

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