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Hi :)

I have new problems with my DJ Application for WinCE.

I want to repeat a part of the song and i can´t. I’m working with streams, and with the functions FSOUND_SetLoopPoints and FSOUND_SetLoopMode, but I can’t loop nothing.

My idea is when a user press the button "Loop On" the sound starts looping from the current point (supposing that sound is playing) to other point that we can select (like DJ Software for PC’s than VirtualDJ) and when i press loop Off the sound plays normally.

¿Can someone help me?

Thanks 😉

Regards

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FSOUND_Stream_SetLoopPoints;
Remarks:
You cannot call this function wile the stream is playing, it has to be stopped.

Think with FModEx you can.

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[quote="Controller":1t8ud7bs]FSOUND_Stream_SetLoopPoints;
Remarks:
You cannot call this function wile the stream is playing, it has to be stopped.

Think with FModEx you can.[/quote:1t8ud7bs]

Hi Controller,

i try FSOUND_Stream_SetLoopPoints but i can’t do loops… I try with sound playing, and with no sound playing, and nothing….

Regards

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Tried abit myself, also using
FSOUND_Stream_SetLoopCount
and
FSOUND_SetLoopMode
but couldn’t get anything to loop either.

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[quote="Controller":sri7o44c]Tried abit myself, also using
FSOUND_Stream_SetLoopCount
and
FSOUND_SetLoopMode
but couldn’t get anything to loop either.[/quote:sri7o44c]

i will try to do loops manually, changing the position of the song.

when i tried it, i post 😉

regards

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[quote="josuku":29fek8q9]
i will try to do loops manually, changing the position of the song.

when i tried it, i post 😉

regards[/quote:29fek8q9]

I have one button to select start point, and other botton to select end point (while stream is playing). When i catch this points, i can press other button to launch the loop, moving playing position back to start point when stream go away from end point. I use a temp to do it,

Regards 😉

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