07/08/08 4.16.09 – Stable release update – update 1

  • PS3 – Fix SPU stack space issue causing SPURS hang

06/08/08 4.16.09 – Stable release update

  • Further/final fix for FMOD_Resampler_Linear rare crash, this time when
    combined with Channel::setPosition (or virtual voices) last noted in
    FMOD Ex 4.15.04.

  • Win – Changed default output mode detection method for better compatibility.

  • PS2 – Fix disk eject handling. Sound::getOpenState now works properly.
  • PS2 – Fix ‘semaphore count overflow’ hang, issue was in SIFMD lib and had to
    be worked around.
  • PS2/PSP – Fix Channel::setReverbProperties Room parameter not working as
  • PS3 – Fixed problem introduced in 4.16.07 where sound could still crackle
    and a channel with reverb was still audible even though it was paused.

  • Profiler – Fixed support for future versions of DSP tree network data.

This thread is for discussion / bugreports for the current release.
Download the current release from the front page at http://www.fmod.org

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