0
0

Hello,

I’ve searched a while in the documentation and this forum without the solution.

I’d like to save (say in a file) the state of an event, so that I could restore exactly the sound ambiance later:

  • I’ve found how to get the position of all the channels of the EventSystem (simply a loop to call getPosition on each channel), but I can not build the connection back to the events.
  • OK, I can get and save the value of the parameters (and restore their value),
  • but how to save the position (I mean in ms from the beginning or something like that) of each sound of the events ?
  • how to set the position of these sounds after a while ?
  • I’ve not yet searched for the sustain points but it may be a problem too.

Any ideas ?
Thanks.

  • You must to post comments
0
0

Use FMOD_EVENTPROPERTY_TIMEOFFSET to get and set the time of an event.

  • You must to post comments
0
0

[quote="brett":2xgxnsyw]Use FMOD_EVENTPROPERTY_TIMEOFFSET to get and set the time of an event.[/quote:2xgxnsyw]

I guess I was not clear enough: I need dynamic information about the progression of the event playing, and the FMOD_EVENTPROPERTY_TIMEOFFSET property is rather "static", no ?

I’ve tried to get this property for a playing event and I always get a 0 value as result of offset, which is not what I’m expecting.

Thank you for further explanations to make another step towards my solution.

  • You must to post comments
Showing 2 results
Your Answer

Please first to submit.