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Hi there, hopefully a simple question:

I know that most hardware 3D engines, Creative, Qsound, Sensaura etc. will use HRTFs for headphones and HRTFs + Cross-talk cancellation for Stereo speakers but what does FMOD do?

There’s doesn’t seem to be a distinction between stereo headphones and stereo speakers in FMOD so I’m assuming when running in hardware the sound card will do its thing as long as you’ve ticked the correct box in Window’s control panel but what if I’m running in FMOD software mode, is there a distinction between headphones and speakers?

Cheers,
Ally

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FMOD doesnt really do anything special, though this may change in the future.
If you use FMOD_HARDWARE it will do whatever the soundcard has implemented.

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thanks!

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