Hi, I know this is a little off the topic of FMOD, but I need help on the best and cleanest way to fetch vertex and polygon data, and numVertices and numPolygons, from a multimesh hierarchy in DirectX 9.. I need to do this to pass that data to FMOD Geometry..
If anyone can help that would be great..
Thanks very much
- adamrg7 asked 8 years ago
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