I am planning to use a Music-stereo sound sample with Headpones and panning the sound left and right to inform direction to the user as and when needed during the course of interaction task. However using the sound on Headpones may result in making the music sound unpleasant compared to using it on Loudspeakers . Can anyone tell me how i could overcome this problem? I would like to use FMOD for the purpose and would also like to know how i could enhance the music to sound more pleasant and spatial using FMOD?
- DJ asked 8 years ago
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