I have a problem with the ‘audio source directory’ property in the Event tab (third from the top …) automatically filling a path to the audio directory.
The problem is that when the path is stated in the Audio souce directory, it adds the drive letter to the path to the wav files and this breaks our game build process …
I can’t reproduce this 100% but it has something to do with the sequence of adding of wav files and saving.
Also it doesn’t always add the path for all platforms. it can be that it only add it for PC, but the other platforms are ok.

is there a work around or a fix for this.

thanks in advance.

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