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I’m just looking to use FmodEx to create a simple demo of 3D positioning of speakers and listeners, but can’t find anything that shows how to get started doing that. Are there docs/demos/tutorials for the C FmodEx api that I’m missing somewhere?
From what I can tell, I load up a sound, set:

FMOD_System_Set3DListenerAttributes

and then I should be able to do

FMOD_System_Set3DSpeakerPosition

but I’m guessing I might need to do

FMOD_Channel_Set3DAttributes

on each channel? I’m not sure. Anywhere to find this kind of information? Thanks so much.

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C:\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Win32\examples\

There are C and C++ versions in those folders iirc

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sorry, should have mentioned I’m on OSX…I’ve been working off of a precompiled dylib, so maybe I’ll install the pkg and snoop around and see if they get installed there, unless that’s not the ticket. Thanks!

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You can find the examples for Mac in "/Developer/FMOD Programmers API/examples" or "/Developer/FMOD Programmers API Mac/examples" depending on which version of the Mac package you install.

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