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Hello guys,

I think about a good working engine sound. You know, what I mean?

You accelerate and the rpm increase and the engine will change it’s sound.

Well, how can I program that? Don’t mess me wrong, I don’t want the code, just thoughts, how to handle the problem :)

I am very happy about any hints.

Best regards
pyrokar

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Check out the examples.fdp project that comes with fmod there is an event which does exactly what you want.

examples/AdvancedTechniques/Car

The RPM is controlled using an FMOD::EventParameter.

-Pete

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Hello,

wonderful :)

The FMOD Designer Tool is very nice and powerful.

But one question is left. When I build a project (for example the car project), where is it saved? I tried to look for it, but no success.

:edit: yeah, I found it. Many thanks.

Best regards,
pyrokar

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