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Hi!

Just a question.

I read iPhone license is 500$ (usa or australia?) per product.
Do you mean I have to pay 500$ every game I create? Is there any license for several games or any other for games that are going to be selled for 1$ so not big profits are expected?

And another question, if my app is for free, should I pay FMOD?

Thanks a lot for help!
BTW, iPhone version works perfectly on the iPhone!

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[quote="riruilo":1erufkvj]Hi!
I read iPhone license is 500$ (usa or australia?) per product.
[/quote:1erufkvj]

The iPhone license is $500 USD per game title.

[quote:1erufkvj]
Do you mean I have to pay 500$ every game I create? Is there any license for several games or any other for games that are going to be selled for 1$ so not big profits are expected?
[/quote:1erufkvj]

We can offer a discount on the upfront purchase of 10 licenses.

[quote:1erufkvj]
And another question, if my app is for free, should I pay FMOD?
[/quote:1erufkvj]
If you are using FMOD non-commercially it is free. If you are charging
money directly or indirectly you must purchase a license.

[quote:1erufkvj]
Thanks a lot for help!
BTW, iPhone version works perfectly on the iPhone![/quote:1erufkvj]

Your welcome, and thanks for the feedback.

cheers,
Templar
Firelight Technologies

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Hi, just to clarify…

If we make 1 game but have say 5 different downloads of that game where only some of the assets change (but conceptually it’s totally the same game) do we pay $500 or $2500? Thanks,

Andrew

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[quote="achristoffersen":39hc4g9g]Hi, just to clarify…

If we make 1 game but have say 5 different downloads of that game where only some of the assets change (but conceptually it’s totally the same game) do we pay $500 or $2500? Thanks,

Andrew[/quote:39hc4g9g]

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If they are identified as different titles with different names they are counted as a license per title, so $2500.

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