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Hi,

What advantages and disadvantages exist using the loop point methods for Sound and Channel?

The only one I’ve noticed is that (obviously) you cannot use the Channel methods until you have a valid channel (e.g. sound is being played).

Thanks!

     - Rick
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sound contains attributes that are ‘default’ for a channel.
each time you play a sound on a channel it will copy the attributes to the channel. You can set it once and forget it with a sound, or if you want to tweak the attributes per channel for some reason you set then after the playsound.

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