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Can anyone tell me the level of official support for the Designer API music system on Wii. This part of the API does not ship with the music example code on Wii (but it does on PC) and several of the functions are not marked as supporting Wii in the reference chm. Am I asking for trouble by trying to use this feature of FMOD in our title because we’d really like to use it if we can.

Thanks.

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Hi,

The music system is fully supported on the Wii. It does however use the software mixer, which can have quite a big impact on CPU usage, depending on the usage.

Because the music system is usually only playing 1 stream at a time, there isn’t actually too much mixing going on, so the CPU usage is about 4%, which isn’t too bad. But this can vary depending on how complex your usage is.

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Great – thanks very much.

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