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I’m a post sound designer/engineer and want to learn FMOD so I can get into the gaming world. It has been recommended that I MOD a game that has been released already (Unreal,brothers in arms,etc.) Which i completely agree with.

I am a ProTools user running on OSX. Not a whole lot of gaming going on there… So, What is a general setup for a sound designer in the gaming world?
Do you jump back and fourth between MAC and Windows? PT and FMOD?

What are some good gaming computer specs for some one who is using it for designing?

This is kinda broad but, any thoughts, ideas, opinions and advice are greatly appreciated

Thanks

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Hi Chris

FMOD Designer runs on mac as well as PC so you needn’t worry about going back and forth. FMOD runtime is compatible with mac as well so if you are modding a game that has a mac version you will wont need a PC at all.

The best place to get started is downloading FMOD Designer and reading through the documentation and looking at the examples.

-Pete

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Thanks Pete,
I have designer for MAC and have been trying some things. I think most MODs are available for PC. Also some of the games have tutorials showing how they got the final product. Unfortunately I’m not so sure there is anything like this for the MAC world.

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