I have no idea what i am getting my self into here, but, I work for a music and sound production studio in NY. We do post sound, music mixing, VO’s and some basic sound design. The company is moving towards more multi media type audio, as well as games, and ask me to learn FMOD. I am no stranger to audio mixing and recording, but game audio seems a little harder in the way that it is implemented. So I downloaded FMOD designer and FMOD EX…I have NO CLUE what to do next. Can some one please explain from the beginning how this software is used? it says it is a sound Library, but I see no library, There is a real scarcity of learning resources on the web for FMOD except for one 20 sec video on youtube.
IS there a way to PRACTICE FMOD maybe a game that can be used for practice? I really have no idea where to start. I am on a MAC osx 10.5.5
why would I need to know C++ for game audio design. I looked all over the web, and I just don’t get it. please help!!!
- Hricco asked 10 years ago
Same boat is right,
I don’t even really have a grasp on FMOD…but thats really not the BIG deal, I can learn all the functions of the software, but how it is used to get audio into a game, is really what I need to learn, I have an XBOX 360, The site says I can request an XBOX 360 version of FMOD, but I have no Idea what to do with it. Need help….If I find anything I’ll post here, if yiou can do the same that would be great!!
- Hricco answered 10 years ago
There are education materials at the bottom of the "downloads" page. There is also "Designer Manual.pdf" included in the FMOD Designer download. We also have a [url=http://www.fmod.org/wiki/index.php5?title=Techniques:e22cuq9h]wiki[/url:e22cuq9h].
You can use FMOD Sandbox or Event Player to audition your events as Animus Sonitus pointed out.
If you have any questions along the way, feel free to make a post on these forums.
Best of luck,
- Guest answered 10 years ago
Unfortunately I can’t help you, because I am in almost the EXACT same boat you are… I have to learn FMOD and I have no experience with programming or audio implementation for games.
I’ve been able to get a pretty good grasp on the basic functions of FMOD, and from just reading through the manual, and I understand how the software itself works. But like you I really need some type of game to practice and test with, and I have no idea how to make it work with a game. Please let me know if you find anything, i’ve been researching pretty hard with no luck. Thanks!
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