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Hi all:

My question, I made a gun sound using two sound instances in eventeditor! The frist instance is an oneshot sound and second sound just ending sound! How do I make first instance stop immediately when playing the second instacne sound! The event behavior just like stop previous and play next one!

Thanks waiting for the solution

SoundGuy
Mageduke

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PS:I have tried some method to stop the first sound instance, but that always stopped until palying end of sound instacne!

Thanks

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Hey,

I need a little more info about how you intend to trigger these sounds.

The player presses the fire button:

  • do you want to hear oneshot gun sound immediately followed by the tailing sound?
  • or do you want to hear the oneshot continuously until the player stops firing, then you hear the tail-off sound?

Instead of describing the event structure, tell us the effect you want to hear.
Then I can suggest a solution.

cheers,
Templar

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:) Thanks for your reply! I think i have found the solution to make this event behavior! This option just is Loop behavior in the prameter propertys menu and choose [oneshot and stop event]!

Thanks again!

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