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Hi, I’m a noob working on a DJ application with FMOD 4.24.00. I am trying to playback a sound in reverse on the PS3. The data is created with the FMOD sample bank generator, IMA ADPCM, and the sound is created with createSound( FMOD_SOFTWARE ).

The call to setFrequency( -44100 ) returns FMOD_OK, but the sound continues to play forward, and now with a static glitchy sound.

Positive frequency values work fine. On the X360 reverse works fine.

I have looked through the forums and documentation and it seems like I’m doing "the right thing" … any suggestions of other things to try? Thanks very much.

  • Jon
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Hi,

It looks like this was a bug on the PS3 that was introduced a while ago. This has been fixed for our next release which should be out by the end of this week.

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Fantastic! Thanks so much.

  • Jon Moldover
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