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Is it possible to apply DSP to an event as a whole, rather than on a per layer basis? I’m using the custom 3D rolloff and trying to apply a resonant low pass, high pass, volume, and 3D speaker spread, to a car engine based on distance and listener angle. From what I can tell I can apply each of these effects to the layers of the engine individually, but that seems wasteful(for CPU use) and time consuming(having to copy/paste settings across all layers) since I don’t need the effects to be tuned differently on each layer.

Additionally is there a way to have distance and listener angle scale or add together to control a single low pass filter rather than each parameter having it’s own low pass filter?

Any suggestions or information would be welcome, this is the first time I’ve used FMod on a product so I’m still getting familiar with FMod’s capabilities.

Cheers.

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[quote="three30three":wq8hmmhr]Is it possible to apply DSP to an event as a whole, rather than on a per layer basis?[/quote:wq8hmmhr]
Unfortunately this is not currently possible without programmer intervention. We already have this feature in our tracker, but it is at least two months away. I have added your comments to the tracker.

[quote="three30three":wq8hmmhr]Additionally is there a way to have distance and listener angle scale or add together to control a single low pass filter rather than each parameter having it’s own low pass filter?[/quote:wq8hmmhr]
No, this is not possible. I have added this feature to our tracker, but it won’t be implemented for at least six months (if not longer).

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Thanks for the info. If this feature can be in by late August/early September that should give us enough time to switch DSP over to event based from layer based.

Cheers.

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Hello everybody,
I wonder if something changed in this issue. Is it possible to have any kind of "submix layers", controllable in the Designer, and having their own effects and parameter curves?
I would also appreciate help in a different problem: How to apply a random volume envelope (attack/hold/decay) to an event, oscillator or a mix of events?

cheers,
wm

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Hi wm,

No unfortunately FMOD Designer does not support these features. The good news is our upcoming replacement product FMOD Studio has a lot more functionality in this area. I cannot go into too much detail but we will be doing demos at GDC, so if you are attending make sure you swing by the FMOD booth and check it out! :)

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