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I was reading in another thread( http://52.88.2.202/forum/viewtopic.php … +intensity ) about how EventSystem::update() affects the spawn frequency at runtime. I’m wondering what the update rate is in Designer, and if I’m able to change it to match the update rate of my game in case it’s different.

Cheers.

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The update rate in Designer is approximately 15 milliseconds. It is not currently possible to change it.

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