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If I have an internet stream playing, and an disconnect occurs (for testing removing the LAN cable from the router).
The plays until the buffer is empty and loops the last ~1second (I still got to have some detection for disconnects)…
Now I unload the song, using the following functions:

FMOD_Channel_SetVolume (to silence the sound to prevent some clicks/pops when unloading)
FMOD_Channel_Stop
FMOD_Sound_Release

However FMOD_Sound_Release never returns. It seems to return if I plug in the LAN cable within some time, but I think it should not depend on the connection to unload the song.

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hi we’ll check this.

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We have tracked down the cause of the hang and it will be fixed in our next release, thanks for the bug report.

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