0
0

Hi,

My iPhone audio app has a few ScrollViews in it.

Before I play any sounds (using FMOD) the scrollviews all scroll nicely. After I’ve played one or more sounds, it’s like all scrollviews just put the breaks on and you have to "push" them into place. Both on the simulator and on the device. It’s been like this on all FMOD and iPhone SDKs versions I’ve tried (I’m currently on FMOD 4.27.09 and iPhone SDK 3.1.2).

Anyone else experiencing the same thing?

thx & brgds

  • You must to post comments
0
0

This isn’t anything we have had reported before, and I don’t see how the two subsystems would relate to each other (sound and GUI). Perhaps you are overloading the iPhone? (what is your CPU usage like?).

If you would like you can send us a test case that demonstrates this problem at support@fmod.org, that way we can run it and see.

  • You must to post comments
Showing 1 result
Your Answer

Please first to submit.