The issue is that I have two music cues – both the same bpm – and I’m wanting to have the 1st playing during a normal section of gameplay. Then an event occurs in the level and I want to trigger the 2nd cue in time but on the next beat but it seems to always wait ’til the end of the bar before kicking off the 2nd cue.
I’ve tried the sync’ing themes on bars, setting the default transition to be beat/bar/free and none of it seems to change this.
I’m using the shared time line to sync these tracks, if that makes any odds.

Kind regards,


  • You must to post comments
Showing 0 results
Your Answer

Please first to submit.