I’m in the process of porting a game over to Linux (really most of the work is done here- the studio I’m working for chose all the right things, including sound… 😉 Just need to do some cleanups, pinning of glibc versions, etc.) and discovered that they’d used FMOD- I would like to target more than just X86/X86_64 in the versions of the game that I am releasing. Is there any way I could convince Firelight Technologies to make an ARM Linux version for platforms like the Motorola Droid, Palm Pre, Nokia N900, etc.?

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