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Perhaps I’m missing something really obvious (new to fmod designer), but the playback quality for samples I import into the designer is awful. The samples themselves are totally ok (checked & doublechecked in Audacity / Windows Media Player etc.), quality is 44,100 hz, 16 bit, mono, wav. Whenever I play the sounds (in the wave bank, sound definition, event editor, no matter where), they oversteer a lot / sound very distorted. I even turned the sample volume in Audacity down to ca. 20% and there are no reverbs active, but all to no avail.

Furthermore I tried using ogg files (same problem), changing sound output to Windows Media / File Writer / … with no effect.

Now I’m quite lost, especially since the demo project samples just sound fine.

PS: Using FMOD Designer 4.28.08 on WinXP SP3 with a Creative Audigy Soundcard. Reinstalling didn’t help, neither using version 4.28.00.

Any help?

Edit: I noticed the problem occurs mostly on samples with strong high frequencies (bird samples), is it possible that fmod can’t handle very high frequencies?

If needed I will gladly upload a sample showing the differences between fmod / other playback..

Edit 2: Here is a comparison between two original samples and the playback in fmod (1. / 3. original, 2. / 4. fmod):
[url=http://rapidshare.com/files/350509658/comparison.wav.html:zhnx73bu]http://rapidshare.com/files/350509658/comparison.wav.html[/url:zhnx73bu]
alternative link: [url=http://www.megaupload.com/?d=F9GDMT8X:zhnx73bu]http://www.megaupload.com/?d=F9GDMT8X[/url:zhnx73bu]

The difference is very annoying, especially in the second sample.

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Seems as if I found the source of the problem: When I use SSRC to resample the wavs to 48,000 Hz the results are fine.. so is it correct that FMOD has trouble handling 44,100 Hz samples?

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Could it be that your PC sound card only plays back at 48kHz?

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