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Hi guys,

is there already a function which allows ADSR on a sound?
I cannot found anything.
Or should I add the functionality as a custon DSP_Unit?

Cheers,
MArco

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hi Marco, welcome to the forums.

Normally you just bake the ADSR into the file itself. If you need control over this at run time for creating a synth or something then you will have to roll your own via either a custom DSP or just using Channel::setVolume.

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