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Is it possible to have different System objects which reference to the same System?
My usage:
I have a class Sequencer which create a System with FMOD::System_Create, and a different class IntrumentGroup where i also create a System with FMOD::System_Create. The Sequencer controls the InstrumetGroup.
Are this System objects the same?

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No, they are different system objcts.

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thx for the information.
so i pass the system object of my sequencer as a reference to the instrument group.

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[quote:2h0p55hn]so i pass the system object of my sequencer as a reference to the instrument group[/quote:2h0p55hn]
Yeah, pass the FMOD::System object around by ref or pointer. I’d reccomend pointer over refs since there are no const functions for FMOD::System.

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