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Is the network tweaking feature not supported for games running on X360? The fmod designer simply says it can’t connect.

That would be a pity…

Michael Bittner
Synetic

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It should work (we used it all the time on my last project). You have to make sure that you get the right IP address. The 360 gets two IP addresses; I don’t have a 360 in front of me right now, or I’d look up which one you need. I believe it’s the user-facing one, not the development one.

Hope that helps!

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yes there are 2 IPs per app, a title IP and a debug IP. You need to get the IP that is deeper in the xbox settings, or you can get it in game using the XDK net functions.

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Thanks, now it connects. I made 2 mistakes, i did try the debug-IP and not the game-IP. And i have to call XNetStartup() with the unsecure flag.

Michael

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