There are many ways you could achieve this with the FMODEx low level, you can’t really use the event system for MIDI files.
You could simply play the first MIDI then poll Channel::isPlaying to determine when it has completed so you can start a second one. Or you could use Channel::setCallback and register a callback for when the channel finishes.
You could also use subsounds to create a sentence, see realtimestitching example.
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