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I am getting a slight delay when playing sounds on iPhone in a video game. Maybe 200ms. I’m playing the sound like this.

[code:56dxbgsu]FMOD_System_PlaySound(FmodSystem, FMOD_CHANNEL_REUSE, m_SoundEffect, false, &m_SoundChannel);[/code:56dxbgsu]

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You can adjust the buffering delay via System::setDSPBufferSize, be warned that making it too small may cause stuttering though.

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