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Hi,

I am experiencing a large difference in overall volume when running release and debug build. The volume is a lot lower when I am running a debug build.

(I am using the fmod event API)

does anyone have any suggestions to why that might be ?

Martin

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Could be that you have an uninitialized variable, that is somehow being passed to FMOD and affecting volume. Unitialized variables are often set to a known value in a debug build (perhaps zero?) and not in the release build.

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I have gone through my startup code but I cannot see anything like that ..

But if it is not something that other people have experienced I guess I just have to keep looking.

But other suggestions are more than welcome

(thanks for replying)

Martin

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Try loading your your media into one of the examples like simple_event and see if you can reproduce the behaviour you’re seeing there.

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