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Hello!

I want apply 3D reverb with a cube space not a sphere space.
I read fmodex.chm document several times but I can’t find it.
Which methods give me helps?

Regards! 😉

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You can create a reverb sphere and confine it within a cube using FMOD::Geometry by setting the reverb occlusion on the geometry to 1 (100%).

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Thanks for the reply peter!

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