Home » Questions » (solved)Apply 3D reverb problem with a cube space
I want apply 3D reverb with a cube space not a sphere space.
I read fmodex.chm document several times but I can’t find it.
Which methods give me helps?
You can create a reverb sphere and confine it within a cube using FMOD::Geometry by setting the reverb occlusion on the geometry to 1 (100%).
Thanks for the reply peter!
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