0
0

I figured that this was going to be tricky since the geometry example is not included in the Mac distro. It is really simple so perhaps this could be in the Mac API examples?

It just needs the GLUT.framework and OpenGL.framework and a change:[code:2y8orh3z]#include "gl/glut.h"[/code:2y8orh3z]
to:[code:2y8orh3z]#include <GLUT/GLUT.h>[/code:2y8orh3z]

Of course it needs the rest of the main.cpp file and the media files: texture.img, center.bin, door.bin and walls.bin files too.

Works fine on 10.6 at least.

  • You must to post comments
0
0

Thanks for the tip, I’ll record this as a task in our database, it would be nice to have that example on Mac too.

  • You must to post comments
Showing 1 result
Your Answer

Please first to submit.