I figured that this was going to be tricky since the geometry example is not included in the Mac distro. It is really simple so perhaps this could be in the Mac API examples?
It just needs the GLUT.framework and OpenGL.framework and a change:[code:2y8orh3z]#include "gl/glut.h"[/code:2y8orh3z]
Of course it needs the rest of the main.cpp file and the media files: texture.img, center.bin, door.bin and walls.bin files too.
Works fine on 10.6 at least.
- martinrobinson asked 6 years ago
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