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Hello, I am using FMOD on PS3. However, after I exit and enter the game couple times, the FMOD:EventSystem::release() get stuck and hang up the machine. Any idea how to debug it? Thanks!

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Try linking to the logging version of FMOD, that will provide debugging information in the TTY. You can increase the verbosity of FMOD logging using FMOD_Debug_SetLevel.

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Before I calling the FMOD:EventSystem::release(), I get the system information by calling FMOD:EventSystem::getInfo(). In the return structure, the numloadsqueued is 1. Is this ok? Can I release the system during something is still loading? Thanks!

Nachi

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