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Can anyone tell me the difference? I’m mainly interested in the 3D listeners and how they differ.

Thanks

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The FMOD EventSystem is built on top of the FMOD Ex System. The EventSystem is the API you use if your sound designers are using the FMOD Designer tool.

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So what if you’re using fev files as well as standard audio files? does eventsystem handle both since it sits on top of system?

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Sure, you can use EventSystem::getSystemObject to get the FMOD::System and then use System::createSound and playSound to play those audio files.

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