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[iPhone] Sound events work, music fails with FMOD_ERR_MUSIC_UNINITIALIZED
So what call do I make to (re)initialize music?
Have you taken a look at the music system example we ship with FMOD? It’s in the fmoddesignerapi examples directory.
We are running 4.32.00 on ipad and iPhone.
This call passes with FMOD_OK
fmodResult = m_pEventSystem->load("soundsAndMusic.fev"", 0, 0);
All the music calls no matter how simple return FMOD_ERR_MUSIC_UNINITIALIZED
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