I am working for a client who is currently using version 4.28.03 of Fmod, and cannot update the version for the time being. As we are in different states, we stay in sync with their project using P4V, and occasionally when they change something in the wavebanks, they all go red on my end.
Now, the files are all in the exact same place…same folder structure, same file names…they weren’t pointed to anything different in Fmod, AND the client has no problems with them on their end. Yet upon updating in perforce my entire wavebank is red, with the file locations having "........\" etc in front of them.
We had it happen earlier in the project and at the time I could not find a solution and simply had to drag all of the wav files back into the project to make it realize where they each were individually. Even then it took a while, and now that the size of the project has quadrupled, it would take hours.
Other than updating our version of Fmod, does anyone know of a solution? An easy way to point the wave banks to the right folders so it can re-find them en mass? Or any clue as to why it would misplace them in the first place so that it can maybe be avoided in the future?
Thank you, we GREATLY appreciate any and all help on this matter! Even if you just confirm that we do have to sit and update each file, maybe that would then convince our client to go through the trouble of updating. 😉
- Liz_dSonic asked 8 years ago
Hi Liz, welcome to the FMOD Forums!
go to: Window -> Project Properties
Make sure [b:t0jn6o3c]Audio Source Directory[/b:t0jn6o3c] is a single dot ‘.’ (without the quotes). That tells designer that all the source file paths are all relative to the project file location; this makes your project much more portable. It’s probably best to do this on the customer’s end where the files are working so it can update the file paths properly.
- Guest answered 8 years ago
It seems to me to be a Perforce issue and not an Fmod one. At my company we have no issues with sharing project files, wavs, etc even when we download the project databases locally then upload them later.
Sorry that really doesn’t help the situation any!
- Simformotion answered 8 years ago
[quote="Simformotion":1r7ppveb]It seems to me to be a Perforce issue and not an Fmod one.[/quote:1r7ppveb]
I’ve tried a few things…mostly force-syncing in perforce both the fmod files and the audio files to see if perhaps somehow it thinks it’s out of sync with the client files. No luck on that unfortunately. :/
It could still be a perforce issue; I’m more of a designer, not IT, so I’m not really sure if there’s something else I could be missing.
- Liz_dSonic answered 8 years ago
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